Vex 10

About Vex 10

Vex 10 pushes stickman parkour through obstacle-filled Acts where familiar jumps now meet gravity changes, clones, time control, and interactive platforms. Reach each exit, activate checkpoints, and master the new mechanics needed to cross increasingly complex sections.

New Mechanics In Vex 10

Vex 10 expands basic running, jumping, sliding, and wall climbing with mechanics that can change the layout or movement rules during an Act.

  • Reverse Gravity: Flips the course so Vex can move across the ceiling.
  • Time Freeze: Stops moving hazards temporarily, opening a safe route.
  • Vex Clone: Creates another character that can be controlled from a different position.
  • Rotating Platforms: Switches reposition parts of the environment.
  • Temporary Blocks: Some platforms disappear or drop shortly after being touched.
  • Glass Blocks: Break after a downward kick from above.
  • Jump Boosts: Provide extra height for otherwise unreachable sections.

Checkpoints reduce the amount of progress lost after hitting spikes, saws, or other traps, letting you retry difficult sequences without restarting the entire Act.

Game Modes

Reaching the exit completes the main objective, but Vex 10 provides several reasons to return to its courses:

  • Complete the main Acts to progress through the game.
  • Enter Hardcore versions for more difficult variations.
  • Collect coins placed around the courses.
  • Complete objectives to earn medals.
  • Unlock character skins through progression.
  • Enter Challenge sections where multiple Vex characters respond to your movements.

Plan Multi-Step Sections

Later obstacles are easier to solve when you identify the entire sequence before starting it. Check where a gravity change will place Vex, where a rotating platform will finish, or which position a clone must reach before activating the next mechanism. When several actions depend on each other, solving the destination first helps determine which switch, jump, or character should move first.

Movement Controls

  • A / D or Left / Right Arrow: Move.
  • W / Up Arrow / Space: Jump.
  • S / Down Arrow: Crouch or slide while running.
  • Down while airborne: Kick downward and break suitable blocks.
  • Repeated wall jumps: Climb between vertical surfaces.
  • R: Restart.

Games Worth Checking Out

Be the first to comment